Live Play Data
Selfless Savior
1%
Live Inclusion
Times Brought
325
Decks Running
163
Median Cast Turn
5.0
Drawn → Played
83%
Format
First-cast turn
n=52
17%
T1
10%
T2
2%
T3
10%
T4
15%
T5
35%
T6-9
12%
T10+
Median
5.0
P25
2
· P75
7
· max
15
On curve
17%
(9 / 52 cast on T1)
Cast same turn as drawn
48%
The "good card" funnel
325 brought · 158 playersBrought to game
325
Ever drawn
63
Reached battlefield
52
Still on board at game end
21
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 30% of the time (n=49) , vs 21% when it never left the library (n=222).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.1pp; 95% confidence interval -3.9pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances1.4%
Library
29.6%
Battlefield
50.7%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
74 decks
-
2
Squall, SeeD Mercenary
8 decks
-
3
Sophia, Dogged Detective
7 decks
-
4
Arabella, Abandoned Doll
6 decks
-
5
Archangel Avacyn // Avacyn, the Purifier
3 decks
-
6
Brenard, Ginger Sculptor
3 decks
-
7
Elas il-Kor, Sadistic Pilgrim
3 decks
-
8
Frodo, Sauron's Bane
3 decks
-
9
Winota, Joiner of Forces
3 decks
-
10
Avacyn, Angel of Hope
2 decks
Card text
Selfless Savior
Creature — Dog
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 / 1
Core Set 2021 (M21)
·
Uncommon
·
Illustrated by Ralph Horsley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.