collections_bookmark Part of Tarkir Dragonstorm
Selvala's Stampede card art
Live Play Data

Selvala's Stampede

{4} {G} {G} · Sorcery · Tarkir: Dragonstorm Commander (TDC)
1%
Live Inclusion
Times Brought
247
Decks Running
112
Median Cast Turn
5
Drawn → Played
54%
Format

First-cast turn

n=21
0%
T1
0%
T2
10%
T3
14%
T4
29%
T5
48%
T6-9
0%
T10+
Median 5 P25 5 · P75 7 · max 9
On curve 71% (4 / 21 cast on T6)

The "good card" funnel

247 brought · 104 players
Brought to game
247
Ever drawn
39
Reached battlefield
21
Still on board at game end
1
≥ -9.6pp

Players who cast this card win 35% of the time (n=20) , vs 22% when it never left the library (n=180).

When players drew this card but left it in hand, they won 43% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.1pp; 95% confidence interval -9.6pp to +35.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

46 instances
4.3%
Library
2.2%
Battlefield
47.8%
Graveyard
8.7%
Exile

Commanders that played this card

in tracked games
Card text
Selvala's Stampede card

Selvala's Stampede

{4} {G} {G}
Sorcery
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by Svetlin Velinov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.