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Part of Tarkir Dragonstorm
·
Sorcery
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Selvala's Stampede
1%
Live Inclusion
Times Brought
576
Decks Running
227
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=75
0%
T1
0%
T2
5%
T3
9%
T4
15%
T5
60%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
57%
(21 / 75 cast on T6)
Cast same turn as drawn
35%
The "good card" funnel
576 brought · 212 playersBrought to game
576
Ever drawn
124
Reached battlefield
75
Still on board at game end
4
≥ -3.8pp
Players who cast this card win 31% of the time (n=68) , vs 23% when it never left the library (n=385).
When players drew this card but left it in hand, they won 38% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -3.8pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
144 instances3.5%
Library
2.8%
Battlefield
59.0%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Ureni of the Unwritten
74 decks
-
2
Eshki, Temur's Roar
19 decks
-
3
Maelstrom Wanderer
11 decks
-
4
Miirym, Sentinel Wyrm
11 decks
-
5
Maular, the Next Evolution
8 decks
-
6
Círdan the Shipwright
7 decks
-
7
Radha, Heir to Keld
5 decks
-
8
Ruby, Daring Tracker
5 decks
-
9
Atla Palani, Nest Tender
4 decks
-
10
Kenrith, the Returned King
4 decks
Card text
Selvala's Stampede
Sorcery
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.