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Part of Tarkir Dragonstorm
·
Sorcery
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Selvala's Stampede
1%
Live Inclusion
Times Brought
362
Decks Running
152
Median Cast Turn
6.0
Drawn → Played
62%
Format
First-cast turn
n=42
0%
T1
0%
T2
5%
T3
10%
T4
24%
T5
60%
T6-9
2%
T10+
Median
6.0
P25
5
· P75
7
· max
10
On curve
62%
(10 / 42 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
362 brought · 143 playersBrought to game
362
Ever drawn
68
Reached battlefield
42
Still on board at game end
2
≥ -7.5pp
Players who cast this card win 27% of the time (n=41) , vs 21% when it never left the library (n=259).
When players drew this card but left it in hand, they won 31% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -7.5pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances3.8%
Library
2.5%
Battlefield
53.8%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Ureni of the Unwritten
52 decks
-
2
Eshki, Temur's Roar
13 decks
-
3
Miirym, Sentinel Wyrm
10 decks
-
4
Maelstrom Wanderer
7 decks
-
5
Círdan the Shipwright
5 decks
-
6
Radha, Heir to Keld
5 decks
-
7
Riku of Many Paths
3 decks
-
8
Atla Palani, Nest Tender
2 decks
-
9
Bugenhagen, Wise Elder
2 decks
-
10
Gishath, Sun's Avatar
2 decks
Card text
Selvala's Stampede
Sorcery
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.