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Part of Secrets of Strixhaven
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Enchantment — Aura
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Sentinel's Eyes
1%
Live Inclusion
Times Brought
616
Decks Running
276
Median Cast Turn
5
Drawn → Played
83%
Format
First-cast turn
n=147
0%
T1
1%
T2
16%
T3
20%
T4
16%
T5
37%
T6-9
9%
T10+
Median
5
P25
4
· P75
7
· max
16
On curve
0%
(0 / 147 cast on T1)
Cast same turn as drawn
40%
The "good card" funnel
616 brought · 264 playersBrought to game
616
Ever drawn
178
Reached battlefield
147
Still on board at game end
84
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 33% of the time (n=144) , vs 23% when it never left the library (n=396).
When players drew this card but left it in hand, they won 25% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.4pp; 95% confidence interval +2.2pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
188 instances2.7%
Library
44.7%
Battlefield
35.6%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
141 decks
-
2
Light-Paws, Emperor's Voice
50 decks
-
3
Eriette of the Charmed Apple
24 decks
-
4
Anti-Venom, Horrifying Healer
6 decks
-
5
Dragonlord Ojutai
6 decks
-
6
Brigone, Soldier of Meletis
5 decks
-
7
Scriv, the Obligator
4 decks
-
8
Pearl-Ear, Imperial Advisor
3 decks
-
9
Rograkh, Son of Rohgahh
3 decks
-
10
Sythis, Harvest's Hand
3 decks
Card text
Sentinel's Eyes
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—
, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Secrets of Strixhaven Commander (SOC)
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Common
·
Illustrated by Wisnu Tan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.