collections_bookmark
Part of Secrets of Strixhaven
·
Enchantment — Aura
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Sentinel's Eyes
1%
Live Inclusion
Times Brought
352
Decks Running
192
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=85
0%
T1
4%
T2
19%
T3
19%
T4
16%
T5
35%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
0%
(0 / 85 cast on T1)
Cast same turn as drawn
39%
The "good card" funnel
352 brought · 189 playersBrought to game
352
Ever drawn
106
Reached battlefield
85
Still on board at game end
44
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 29% of the time (n=74) , vs 20% when it never left the library (n=203).
When players drew this card but left it in hand, they won 32% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.5pp; 95% confidence interval -2.5pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
112 instances4.5%
Library
39.3%
Battlefield
38.4%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
110 decks
-
2
Light-Paws, Emperor's Voice
30 decks
-
3
Eriette of the Charmed Apple
14 decks
-
4
Brigone, Soldier of Meletis
5 decks
-
5
Dragonlord Ojutai
4 decks
-
6
Anti-Venom, Horrifying Healer
3 decks
-
7
Wyleth, Soul of Steel
3 decks
-
8
Killian, Ink Duelist
2 decks
-
9
Quintorius, History Chaser
2 decks
-
10
Rograkh, Son of Rohgahh
2 decks
Card text
Sentinel's Eyes
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—
, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Wisnu Tan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.