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Sephara, Sky's Blade card art
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Sephara, Sky's Blade

{4} {W} {W} {W} · Legendary Creature — Angel · Commander Masters (CMM)
1%
Decklist Inclusion
Times Brought
359
Decks Running
191
In Decks
1472
Decklist Inclusion
1%
Format
Card text
Sephara, Sky's Blade card

Sephara, Sky's Blade

{4} {W} {W} {W}
Legendary Creature — Angel
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
7 / 7
Commander Masters (CMM) · Rare · Illustrated by Livia Prima

Final zone distribution

82 instances
6.1%
Library
30.5%
Battlefield
22.0%
Graveyard
7.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

359 brought · 178 players
Brought to game
359
Ever drawn
72
Reached battlefield
43
Still on board at game end
25

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.4pp

Players who cast this card win 40% of the time (n=37) , vs 27% when it never left the library (n=246).

When players drew this card but left it in hand, they won 17% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +13.0pp; 95% confidence interval -2.4pp to +28.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
0%
T1
0%
T2
5%
T3
5%
T4
9%
T5
70%
T6-9
12%
T10+
Median 7 P25 6 · P75 9 · max 18
On curve 65% (12 / 43 cast on T7) Cast same turn as drawn 28%
43 of 100 times cast 43%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.