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Card Preview
Serra's Sanctum
Legendary Land
·
Urza's Saga (USG)
Times Brought
148
Decks Running
69
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Serra's Sanctum
Legendary Land
Urza's Saga (USG)
·
Rare
·
Illustrated by Ciruelo
Final zone distribution
32 instances3.1%
Library
68.8%
Battlefield
9.4%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Eriette of the Charmed Apple
6 decks
-
2
Hei Bai, Forest Guardian
4 decks
-
3
Lathiel, the Bounteous Dawn
3 decks
-
4
Light-Paws, Emperor's Voice
3 decks
-
5
Myrkul, Lord of Bones
3 decks
-
6
Pearl-Ear, Imperial Advisor
3 decks
-
7
Aminatou, Veil Piercer
2 decks
-
8
Angus Mackenzie
2 decks
-
9
Anikthea, Hand of Erebos
2 decks
-
10
Anti-Venom, Horrifying Healer
2 decks
The "good card" funnel
148 brought · 62 playersBrought to game
148
Ever drawn
29
Reached battlefield
24
Still on board at game end
22
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 32% of the time (n=19) , vs 26% when it never left the library (n=94).
Observed gap +6.1pp; 95% confidence interval -6.1pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
17%
T1
4%
T2
8%
T3
17%
T4
13%
T5
29%
T6-9
13%
T10+
Median
5.0
P25
3
· P75
7
· max
18
Cast same turn as drawn
60%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.