Live Play Data
Shadowgrange Archfiend
1%
Live Inclusion
Times Brought
475
Decks Running
187
Median Cast Turn
7.0
Drawn → Played
68%
Format
First-cast turn
n=86
0%
T1
0%
T2
1%
T3
13%
T4
12%
T5
62%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
16
On curve
65%
(16 / 86 cast on T7)
Cast same turn as drawn
29%
The "good card" funnel
475 brought · 182 playersBrought to game
475
Ever drawn
127
Reached battlefield
86
Still on board at game end
37
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.6pp
Players who cast this card win 37% of the time (n=78) , vs 26% when it never left the library (n=286).
When players drew this card but left it in hand, they won 23% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.4pp; 95% confidence interval -0.6pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
145 instances4.8%
Library
25.5%
Battlefield
32.4%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Be'lakor, the Dark Master
23 decks
-
2
Strefan, Maurer Progenitor
16 decks
-
3
Kaalia of the Vast
13 decks
-
4
The Infamous Cruelclaw
11 decks
-
5
Anje Falkenrath
9 decks
-
6
Ardyn, the Usurper
9 decks
-
7
Asmoranomardicadaistinaculdacar
7 decks
-
8
Hashaton, Scarab's Fist
5 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
10
Raphael, Fiendish Savior
4 decks
Card text
Shadowgrange Archfiend
Creature — Demon
When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—
, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
8 / 4
Crimson Vow Commander (VOC)
·
Rare
·
Illustrated by Oleksandr Kozachenko
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.