Live Play Data
Shadowgrange Archfiend
1%
Live Inclusion
Times Brought
383
Decks Running
153
Median Cast Turn
7.0
Drawn → Played
68%
Format
First-cast turn
n=70
0%
T1
0%
T2
1%
T3
17%
T4
9%
T5
63%
T6-9
10%
T10+
Median
7.0
P25
5
· P75
8
· max
15
On curve
69%
(14 / 70 cast on T7)
Cast same turn as drawn
26%
The "good card" funnel
383 brought · 151 playersBrought to game
383
Ever drawn
103
Reached battlefield
70
Still on board at game end
31
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 34% of the time (n=65) , vs 25% when it never left the library (n=235).
When players drew this card but left it in hand, they won 17% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -3.0pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
117 instances5.1%
Library
26.5%
Battlefield
32.5%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Be'lakor, the Dark Master
19 decks
-
2
Strefan, Maurer Progenitor
13 decks
-
3
Kaalia of the Vast
11 decks
-
4
Ardyn, the Usurper
9 decks
-
5
The Infamous Cruelclaw
9 decks
-
6
Anje Falkenrath
8 decks
-
7
Asmoranomardicadaistinaculdacar
6 decks
-
8
Raphael, Fiendish Savior
4 decks
-
9
Songbird, Sonic Screamer
4 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
Card text
Shadowgrange Archfiend
Creature — Demon
When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—
, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
8 / 4
Crimson Vow Commander (VOC)
·
Rare
·
Illustrated by Oleksandr Kozachenko
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.