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Part of March of the Machine
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Artifact Creature — Sphinx
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March of the Machine Commander (MOC)
Card Preview
Sharding Sphinx
Times Brought
116
Decks Running
68
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sharding Sphinx
Artifact Creature — Sphinx
Flying
Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
4 / 4
March of the Machine Commander (MOC)
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Rare
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Illustrated by Michael Bruinsma
Final zone distribution
25 instances60.0%
Battlefield
24.0%
Graveyard
16.0%
Hand
Commanders that played this card
in tracked games-
1
Isperia, Supreme Judge
13 decks
-
2
Urza, Chief Artificer
10 decks
-
3
Breya, Etherium Shaper
6 decks
-
4
Mendicant Core, Guidelight
6 decks
-
5
Brudiclad, Telchor Engineer
5 decks
-
6
Saheeli, the Gifted
3 decks
-
7
Shorikai, Genesis Engine
3 decks
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8
Gimbal, Gremlin Prodigy
2 decks
-
9
Kangee, Sky Warden
2 decks
-
10
Sai, Master Thopterist
2 decks
The "good card" funnel
116 brought · 67 playersBrought to game
116
Ever drawn
24
Reached battlefield
17
Still on board at game end
15
≥ +2.0pp
Players who cast this card win 35% of the time (n=17) , vs 21% when it never left the library (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.5pp; 95% confidence interval +2.0pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.