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Part of Duskmourn: House of Horror
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Enchantment
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Duskmourn: House of Horror Commander (DSC)
Card Preview
Shark Typhoon
Times Brought
224
Decks Running
122
In Decks
—
Decklist Inclusion
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Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Shark Typhoon
Enchantment
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value.
Cycling 

(

, Discard this card: Draw a card.)
When you cycle this card, create an X/X blue Shark creature token with flying.
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Caio Monteiro
Final zone distribution
54 instances1.9%
Library
50.0%
Battlefield
18.5%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
14 decks
-
2
Y'shtola, Night's Blessed
8 decks
-
3
Quandrix, the Proof
7 decks
-
4
Stella Lee, Wild Card
6 decks
-
5
Brudiclad, Telchor Engineer
4 decks
-
6
Magnus the Red
4 decks
-
7
Ashling, Rekindled // Ashling, Rimebound
3 decks
-
8
Eluge, the Shoreless Sea
3 decks
-
9
Kykar, Wind's Fury
3 decks
-
10
Narset, Enlightened Master
3 decks
The "good card" funnel
224 brought · 116 playersBrought to game
224
Ever drawn
50
Reached battlefield
31
Still on board at game end
27
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 29% of the time (n=29) , vs 26% when it never left the library (n=139).
Observed gap +3.2pp; 95% confidence interval -6.8pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
3%
T3
16%
T4
16%
T5
48%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
48%
(4 / 31 cast on T6)
Cast same turn as drawn
32%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.