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Part of Lorwyn Eclipsed
·
Sorcery
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Shatter the Sky
1%
Live Inclusion
Times Brought
192
Decks Running
92
Median Cast Turn
8.0
Drawn → Played
49%
Format
First-cast turn
n=26
0%
T1
0%
T2
4%
T3
4%
T4
8%
T5
54%
T6-9
31%
T10+
Median
8.0
P25
6
· P75
11
· max
22
On curve
8%
(1 / 26 cast on T4)
Cast same turn as drawn
24%
The "good card" funnel
192 brought · 88 playersBrought to game
192
Ever drawn
53
Reached battlefield
26
Still on board at game end
1
≥ +1.3pp
Players who cast this card win 42% of the time (n=25) , vs 22% when it never left the library (n=112).
When players drew this card but left it in hand, they won 30% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.2pp; 95% confidence interval +1.3pp to +37.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances5.4%
Library
1.8%
Battlefield
51.8%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
59 decks
-
2
Zurgo Helmsmasher
4 decks
-
3
Avacyn, Angel of Hope
3 decks
-
4
Mass of Mysteries
2 decks
-
5
Oloro, Ageless Ascetic
2 decks
-
6
Ramos, Dragon Engine
2 decks
-
7
The Sentry, Golden Guardian
2 decks
-
8
Adelbert Steiner
1 decks
-
9
Aragorn, the Uniter
1 decks
-
10
Athreos, God of Passage
1 decks
Card text
Shatter the Sky
Sorcery
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Lorwyn Eclipsed Commander (ECC)
·
Rare
·
Illustrated by Bayard Wu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.