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Part of Marvel Super Heroes
·
Legendary Creature — Gamma Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
She-Hulk, Wallbreaker
1%
Live Inclusion
Times Brought
851
Decks Running
395
Median Cast Turn
8.0
Drawn → Played
57%
Format
First-cast turn
n=104
0%
T1
0%
T2
5%
T3
6%
T4
9%
T5
59%
T6-9
22%
T10+
Median
8.0
P25
6
· P75
9
· max
23
On curve
32%
(13 / 104 cast on T6)
Cast same turn as drawn
18%
The "good card" funnel
851 brought · 361 playersBrought to game
851
Ever drawn
184
Reached battlefield
104
Still on board at game end
49
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.3pp
Players who cast this card win 27% of the time (n=90) , vs 19% when it never left the library (n=537).
When players drew this card but left it in hand, they won 23% (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval -1.3pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
197 instances2.5%
Library
24.9%
Battlefield
26.9%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
327 decks
-
2
Bruce Banner // The Incredible Hulk
25 decks
-
3
Director Nick Fury
14 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
13 decks
-
5
Daredevil, Man Without Fear
5 decks
-
6
Hulk, Gamma Goliath
3 decks
-
7
Scarlet Witch, Chaotic Avenger
2 decks
-
8
Black Widow, Agile Avenger
1 decks
-
9
Captain Marvel, Apex Avenger
1 decks
-
10
Gwen Stacy // Ghost-Spider
1 decks
Card text
She-Hulk, Wallbreaker
Legendary Creature — Gamma Hero
Trample
Other Heroes you control have trample.
Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it.
5 / 5
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Julia Vasilyeva
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.