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Shifting Ceratops card art
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Shifting Ceratops

{2} {G} {G} · Creature — Dinosaur · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
127
Decks Running
54
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Shifting Ceratops card

Shifting Ceratops

{2} {G} {G}
Creature — Dinosaur
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: This creature gains your choice of reach, trample, or haste until end of turn.
5 / 4
The Lost Caverns of Ixalan Commander (LCC) · Rare · Illustrated by Izzy

Final zone distribution

35 instances
5.7%
Library
54.3%
Battlefield
14.3%
Graveyard
8.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

128 brought · 51 players
Brought to game
128
Ever drawn
35
Reached battlefield
27
Still on board at game end
19

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.0pp

Players who cast this card win 28% of the time (n=25) , vs 27% when it never left the library (n=76).

Observed gap +1.4pp; 95% confidence interval -10.0pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
4%
T1
4%
T2
4%
T3
11%
T4
30%
T5
33%
T6-9
15%
T10+
Median 5 P25 5 · P75 8 · max 11
On curve 22% (3 / 27 cast on T4)
27 of 100 times cast 27%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.