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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Shifting Ceratops
1%
Live Inclusion
Times Brought
241
Decks Running
122
Median Cast Turn
6.0
Drawn → Played
76%
Format
First-cast turn
n=52
0%
T1
2%
T2
8%
T3
17%
T4
10%
T5
54%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
9
· max
12
On curve
27%
(9 / 52 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
241 brought · 115 playersBrought to game
241
Ever drawn
68
Reached battlefield
52
Still on board at game end
29
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 33% of the time (n=48) , vs 21% when it never left the library (n=147).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.4pp; 95% confidence interval -1.5pp to +24.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
73 instances1.4%
Library
39.7%
Battlefield
30.1%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
94 decks
-
2
Gishath, Sun's Avatar
10 decks
-
3
Ghalta, Primal Hunger
2 decks
-
4
Ghalta, Stampede Tyrant
2 decks
-
5
Sovereign Okinec Ahau
2 decks
-
6
Volo, Guide to Monsters
2 decks
-
7
Atla Palani, Nest Tender
1 decks
-
8
Ellie and Alan, Paleontologists
1 decks
-
9
Imoti, Celebrant of Bounty
1 decks
-
10
Kona, Rescue Beastie
1 decks
Card text
Shifting Ceratops
Creature — Dinosaur
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
: This creature gains your choice of reach, trample, or haste until end of turn.
5 / 4
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.