Shimmer Myr
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Shimmer Myr
Final zone distribution
130 instancesCommanders that played this card
in tracked games-
1
Sai, Master Thopterist
50 decks
-
2
Urtet, Remnant of Memnarch
43 decks
- 3 Ultron, Artificial Malevolence 21 decks
-
4
Shorikai, Genesis Engine
17 decks
-
5
Urza, Lord High Artificer
11 decks
- 6 Karn, Legacy Reforged 9 decks
-
7
Mendicant Core, Guidelight
9 decks
-
8
Iron Man, Titan of Innovation
7 decks
-
9
Breya, Etherium Shaper
6 decks
-
10
Kotori, Pilot Prodigy
6 decks
The "good card" funnel
581 brought · 272 playersOnce cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=72) , vs 25% when it never left the library (n=349).
When players drew this card but left it in hand, they won 18% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -5.2pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.