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Part of Commander Masters
·
Artifact Creature — Myr
·
Commander Masters (CMM)
Card Preview
Shimmer Myr
Times Brought
195
Decks Running
104
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Shimmer Myr
Artifact Creature — Myr
Flash
You may cast artifact spells as though they had flash.
2 / 2
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Jana Schirmer & Johannes Voss
Final zone distribution
37 instances56.8%
Battlefield
32.4%
Graveyard
2.7%
Exile
8.1%
Hand
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
15 decks
-
2
Shorikai, Genesis Engine
8 decks
- 3 Ultron, Artificial Malevolence 6 decks
-
4
Mendicant Core, Guidelight
5 decks
-
5
Aloy, Savior of Meridian
4 decks
-
6
Chiss-Goria, Forge Tyrant
4 decks
-
7
Kotori, Pilot Prodigy
4 decks
-
8
Brimaz, Blight of Oreskos
3 decks
-
9
Urza, Lord High Artificer
3 decks
-
10
Belisarius Cawl
2 decks
The "good card" funnel
195 brought · 96 playersBrought to game
195
Ever drawn
35
Reached battlefield
29
Still on board at game end
21
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.3pp
Players who cast this card win 20% of the time (n=26) , vs 25% when it never left the library (n=129).
Observed gap -5.0pp; 95% confidence interval -15.3pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
3%
T2
3%
T3
17%
T4
28%
T5
45%
T6-9
3%
T10+
Median
5
P25
5
· P75
7
· max
10
On curve
7%
(1 / 29 cast on T3)
Cast same turn as drawn
31%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.