collections_bookmark Part of Lorwyn Eclipsed
Shinestriker card art
Live Play Data

Shinestriker

{4} {U} {U} · Creature — Elemental · Lorwyn Eclipsed (ECL)
0%
Live Inclusion
Times Brought
126
Decks Running
52
Median Cast Turn
7.0
Drawn → Played
68%
Format

First-cast turn

n=28
0%
T1
0%
T2
0%
T3
4%
T4
25%
T5
61%
T6-9
11%
T10+
Median 7.0 P25 5 · P75 9 · max 12
On curve 46% (5 / 28 cast on T6) Cast same turn as drawn 28%

The "good card" funnel

126 brought · 50 players
Brought to game
126
Ever drawn
41
Reached battlefield
28
Still on board at game end
5

Once cast, 18% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.8pp

Players who cast this card win 38% of the time (n=26) , vs 28% when it never left the library (n=73).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.4pp; 95% confidence interval -9.8pp to +30.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

45 instances
2.2%
Library
11.1%
Battlefield
44.4%
Graveyard
13.3%
Exile

Commanders that played this card

in tracked games
Card text
Shinestriker card

Shinestriker

{4} {U} {U}
Creature — Elemental
Flying Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
3 / 3
Lorwyn Eclipsed (ECL) · Uncommon · Illustrated by Ron Spencer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.