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Part of Tales of Middle-earth
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Creature — Halfling Soldier
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The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Shire Shirriff
0%
Live Inclusion
Times Brought
188
Decks Running
104
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=35
3%
T1
3%
T2
6%
T3
0%
T4
20%
T5
49%
T6-9
20%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
6%
(1 / 35 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
188 brought · 98 playersBrought to game
188
Ever drawn
55
Reached battlefield
35
Still on board at game end
13
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.4pp
Players who cast this card win 24% of the time (n=25) , vs 16% when it never left the library (n=113).
When players drew this card but left it in hand, they won 22% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval -8.4pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances23.2%
Battlefield
35.7%
Graveyard
10.7%
Exile
30.4%
Hand
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
58 decks
-
2
Sam, Loyal Attendant
18 decks
-
3
Merry, Warden of Isengard
4 decks
-
4
Lucy MacLean, Positively Armed
3 decks
-
5
Baylen, the Haymaker
2 decks
-
6
Bilbo, Birthday Celebrant
2 decks
-
7
Farmer Cotton
2 decks
-
8
Frodo, Sauron's Bane
2 decks
-
9
Treebeard, Gracious Host
2 decks
-
10
Anti-Venom, Horrifying Healer
1 decks
Card text
Shire Shirriff
Creature — Halfling Soldier
Vigilance
When this creature enters, you may sacrifice a token. When you do, exile target creature an opponent controls until this creature leaves the battlefield.
2 / 2
The Lord of the Rings: Tales of Middle-earth (LTR)
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Uncommon
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Illustrated by Craig J Spearing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.