collections_bookmark
Part of Marvel Super Heroes
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Shock
1%
Decklist Inclusion
Times Brought
181
Decks Running
100
In Decks
765
Decklist Inclusion
1%
Format
Card text
Shock
Instant
Shock deals 2 damage to any target.
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Piotr Dura
Final zone distribution
46 instances6.5%
Library
4.3%
Battlefield
67.4%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
11 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
3
Smaug the Impenetrable
5 decks
-
4
Alania, Divergent Storm
4 decks
-
5
Cosmic Spider-Man
4 decks
-
6
Ojer Axonil, Deepest Might // Temple of Power
4 decks
-
7
Prismari, the Inspiration
4 decks
-
8
Arabella, Abandoned Doll
2 decks
-
9
Electro, Assaulting Battery
2 decks
-
10
Judith, Carnage Connoisseur
2 decks
The "good card" funnel
182 brought · 96 playersBrought to game
182
Ever drawn
42
Reached battlefield
33
Still on board at game end
2
≥ +9.9pp
Players who cast this card win 47% of the time (n=29) , vs 20% when it never left the library (n=106).
Observed gap +27.5pp; 95% confidence interval +9.9pp to +45.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
0%
T1
3%
T2
3%
T3
9%
T4
12%
T5
64%
T6-9
9%
T10+
Median
8
P25
5
· P75
9
· max
12
On curve
0%
(0 / 33 cast on T1)
Cast same turn as drawn
34%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.