format_list_numbered
#24 colorless tutor
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Artifact Creature — Construct
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Kamigawa: Neon Dynasty (NEO)
Card Preview
Shrine Steward
Times Brought
132
Decks Running
40
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Shrine Steward
Artifact Creature — Construct
When this creature enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
3 / 2
Kamigawa: Neon Dynasty (NEO)
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Common
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Illustrated by kleinerHai
Final zone distribution
33 instances6.1%
Library
45.5%
Battlefield
18.2%
Graveyard
30.3%
Hand
Commanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
24 decks
-
2
Hei Bai, Forest Guardian
2 decks
-
3
The Unluckiest Planeswalker
2 decks
-
4
Whtz, the Bibliophile
2 decks
-
5
Amy Rose
1 decks
-
6
Arwen, Mortal Queen
1 decks
-
7
Brigid, Clachan's Heart // Brigid, Doun's Mind
1 decks
-
8
Estrid, the Masked
1 decks
-
9
Ezio Auditore da Firenze
1 decks
-
10
Iroh, Grand Lotus
1 decks
The "good card" funnel
132 brought · 40 playersBrought to game
132
Ever drawn
31
Reached battlefield
21
Still on board at game end
15
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 32% of the time (n=21) , vs 28% when it never left the library (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -7.7pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
5%
T2
0%
T3
19%
T4
10%
T5
57%
T6-9
10%
T10+
Median
7
P25
5
· P75
7
· max
11
On curve
33%
(2 / 21 cast on T5)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.