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Part of Modern Horizons 3
·
Instant
·
Modern Horizons 3 (MH3)
Card Preview
Siege Smash
Times Brought
261
Decks Running
114
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Siege Smash
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.
Modern Horizons 3 (MH3)
·
Common
·
Illustrated by Joshua Cairos
Final zone distribution
47 instances6.4%
Library
6.4%
Battlefield
59.6%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
14 decks
-
2
Pako, Arcane Retriever
10 decks
-
3
Fire Lord Azula
9 decks
-
4
Kibo, Uktabi Prince
6 decks
-
5
Kratos, God of War
6 decks
-
6
Magda, Brazen Outlaw
6 decks
-
7
Obeka, Splitter of Seconds
5 decks
-
8
Feather, the Redeemed
3 decks
-
9
Loki, God of Lies
3 decks
-
10
Speedball, New Warrior
3 decks
The "good card" funnel
261 brought · 114 playersBrought to game
261
Ever drawn
46
Reached battlefield
32
Still on board at game end
3
≥ -3.5pp
Players who cast this card win 31% of the time (n=27) , vs 25% when it never left the library (n=150).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -3.5pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
6%
T2
9%
T3
13%
T4
19%
T5
44%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
7
· max
12
On curve
6%
(2 / 32 cast on T2)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.