Live Play Data
Sigarda's Aid
4%
Live Inclusion
Times Brought
2348
Decks Running
935
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=443
21%
T1
12%
T2
11%
T3
12%
T4
11%
T5
27%
T6-9
5%
T10+
Median
4
P25
2
· P75
6
· max
43
On curve
21%
(94 / 443 cast on T1)
Cast same turn as drawn
56%
The "good card" funnel
2351 brought · 819 playersBrought to game
2351
Ever drawn
567
Reached battlefield
443
Still on board at game end
380
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 30% of the time (n=404) , vs 28% when it never left the library (n=1498).
When players drew this card but left it in hand, they won 26% (n=109).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -2.3pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
609 instances3.3%
Library
62.4%
Battlefield
14.4%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
158 decks
-
2
Jin Sakai, Ghost of Tsushima
66 decks
-
3
Captain America, First Avenger
50 decks
-
4
Cloud, Midgar Mercenary
47 decks
-
5
Lightning, Army of One
44 decks
-
6
Anti-Venom, Horrifying Healer
42 decks
-
7
Ekthi, Contaminator Priest
40 decks
-
8
Light-Paws, Emperor's Voice
37 decks
-
9
Killian, Decisive Mentor
23 decks
-
10
Rograkh, Son of Rohgahh
22 decks
Card text
Sigarda's Aid
Enchantment
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Commander Legends (CMR)
·
Rare
·
Illustrated by Howard Lyon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.