Live Play Data
Sigarda's Aid
4%
Live Inclusion
Times Brought
1258
Decks Running
561
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=229
16%
T1
13%
T2
12%
T3
10%
T4
14%
T5
30%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
13
On curve
16%
(36 / 229 cast on T1)
Cast same turn as drawn
50%
The "good card" funnel
1261 brought · 503 playersBrought to game
1261
Ever drawn
293
Reached battlefield
229
Still on board at game end
197
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 32% of the time (n=210) , vs 30% when it never left the library (n=790).
When players drew this card but left it in hand, they won 28% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -4.3pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
316 instances2.8%
Library
62.3%
Battlefield
15.8%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
97 decks
-
2
Jin Sakai, Ghost of Tsushima
37 decks
-
3
Captain America, First Avenger
31 decks
-
4
Cloud, Midgar Mercenary
26 decks
-
5
Lightning, Army of One
26 decks
-
6
Anti-Venom, Horrifying Healer
25 decks
-
7
Ekthi, Contaminator Priest
23 decks
-
8
Light-Paws, Emperor's Voice
22 decks
-
9
Killian, Decisive Mentor
12 decks
-
10
Thorin, King of Durin's Folk
11 decks
Card text
Sigarda's Aid
Enchantment
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Commander Legends (CMR)
·
Rare
·
Illustrated by Howard Lyon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.