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Part of Commander Masters
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Enchantment
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Sigil of the Empty Throne
2%
Live Inclusion
Times Brought
807
Decks Running
354
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=141
1%
T1
1%
T2
3%
T3
7%
T4
18%
T5
55%
T6-9
16%
T10+
Median
7
P25
5
· P75
9
· max
18
On curve
30%
(26 / 141 cast on T5)
Cast same turn as drawn
38%
The "good card" funnel
810 brought · 331 playersBrought to game
810
Ever drawn
222
Reached battlefield
141
Still on board at game end
101
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 29% of the time (n=128) , vs 22% when it never left the library (n=472).
When players drew this card but left it in hand, they won 23% (n=73).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -1.6pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
245 instances4.9%
Library
41.2%
Battlefield
20.4%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
58 decks
-
2
Eriette of the Charmed Apple
33 decks
-
3
Anikthea, Hand of Erebos
25 decks
-
4
Killian, Decisive Mentor
24 decks
-
5
Go-Shintai of Life's Origin
23 decks
-
6
Sythis, Harvest's Hand
23 decks
-
7
Tom Bombadil
21 decks
-
8
Yuna, Hope of Spira
15 decks
-
9
Tuvasa the Sunlit
12 decks
-
10
Light-Paws, Emperor's Voice
8 decks
Card text
Sigil of the Empty Throne
Enchantment
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Cyril Van Der Haegen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.