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Sigiled Sword of Valeron card art
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Sigiled Sword of Valeron

{3} · Artifact — Equipment · March of the Machine Commander (MOC)
0%
Decklist Inclusion
Times Brought
245
Decks Running
55
In Decks
227
Decklist Inclusion
0%
Format
Card text
Sigiled Sword of Valeron card

Sigiled Sword of Valeron

{3}
Artifact — Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}
March of the Machine Commander (MOC) · Rare · Illustrated by John Stanko

Final zone distribution

66 instances
4.5%
Library
37.9%
Battlefield
18.2%
Graveyard
7.6%
Exile

The "good card" funnel

245 brought · 52 players
Brought to game
245
Ever drawn
61
Reached battlefield
37
Still on board at game end
25

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -26.7pp

Players who cast this card win 20% of the time (n=31) , vs 30% when it never left the library (n=155).

When players drew this card but left it in hand, they won 24% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -10.0pp; 95% confidence interval -26.7pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=37
0%
T1
5%
T2
14%
T3
16%
T4
3%
T5
46%
T6-9
16%
T10+
Median 6 P25 4 · P75 8 · max 13
On curve 19% (5 / 37 cast on T3) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.