Card Preview
Silence
Times Brought
2185
Decks Running
1069
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Silence
Instant
Your opponents can't cast spells this turn.
Magic 2014 (M14)
·
Rare
·
Illustrated by Wayne Reynolds
Final zone distribution
499 instances1.8%
Library
4.6%
Battlefield
55.7%
Graveyard
10.4%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
45 decks
-
2
Winota, Joiner of Forces
41 decks
-
3
Grand Arbiter Augustin IV
33 decks
-
4
Y'shtola, Night's Blessed
29 decks
-
5
Sisay, Weatherlight Captain
25 decks
-
6
Tymna the Weaver
24 decks
-
7
Giada, Font of Hope
23 decks
-
8
Edgar Markov
22 decks
-
9
Kraum, Ludevic's Opus
20 decks
-
10
Heliod, Sun-Crowned
18 decks
The "good card" funnel
2185 brought · 826 playersBrought to game
2185
Ever drawn
444
Reached battlefield
281
Still on board at game end
23
≥ +0.2pp
Players who cast this card win 28% of the time (n=214) , vs 25% when it never left the library (n=1224).
When players drew this card but left it in hand, they won 26% (n=123).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval +0.2pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=281
1%
T1
5%
T2
6%
T3
11%
T4
14%
T5
46%
T6-9
16%
T10+
Median
6
P25
5
· P75
8
· max
23
On curve
1%
(4 / 281 cast on T1)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.