Live Play Data
Silent Clearing
Land
·
Modern Horizons (MH1)
5%
Live Inclusion
Times Brought
1265
Decks Running
554
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=234
14%
T1
14%
T2
12%
T3
14%
T4
11%
T5
28%
T6-9
8%
T10+
Median
4.0
P25
2
· P75
7
· max
12
Cast same turn as drawn
48%
The "good card" funnel
1265 brought · 476 playersBrought to game
1265
Ever drawn
302
Reached battlefield
234
Still on board at game end
185
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.2pp
Players who cast this card win 31% of the time (n=212) , vs 24% when it never left the library (n=779).
When players drew this card but left it in hand, they won 41% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval +1.2pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
348 instances1.1%
Library
53.2%
Battlefield
25.9%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
49 decks
-
2
Yennett, Cryptic Sovereign
36 decks
-
3
Teysa Karlov
27 decks
-
4
Niv-Mizzet, Ghost Counsel
20 decks
-
5
Atraxa, Praetors' Voice
19 decks
-
6
Betor, Ancestor's Voice
19 decks
-
7
Kaalia of the Vast
18 decks
-
8
Karlov of the Ghost Council
18 decks
-
9
Ezio Auditore da Firenze
17 decks
-
10
Isshin, Two Heavens as One
14 decks
Card text
Silent Clearing
Land
Modern Horizons (MH1)
·
Rare
·
Illustrated by Seb McKinnon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.