auto_awesome
#19 in Orzhov Commander Staples
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Live Play Data
Silent Clearing
Land
·
Modern Horizons (MH1)
4%
Live Inclusion
Times Brought
312
Decks Running
165
Median Cast Turn
4.0
Drawn → Played
81%
Format
First-cast turn
n=62
13%
T1
15%
T2
13%
T3
15%
T4
8%
T5
26%
T6-9
11%
T10+
Median
4.0
P25
2
· P75
7
· max
12
Cast same turn as drawn
50%
The "good card" funnel
312 brought · 153 playersBrought to game
312
Ever drawn
77
Reached battlefield
62
Still on board at game end
44
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 31% of the time (n=55) , vs 21% when it never left the library (n=195).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.2pp; 95% confidence interval -2.9pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
83 instances53.0%
Battlefield
28.9%
Graveyard
3.6%
Exile
14.5%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
11 decks
-
2
Teysa Karlov
10 decks
-
3
Betor, Ancestor's Voice
9 decks
-
4
Ezio Auditore da Firenze
7 decks
-
5
Elas il-Kor, Sadistic Pilgrim
6 decks
-
6
Kaalia of the Vast
6 decks
-
7
The Necrobloom
6 decks
-
8
Atraxa, Praetors' Voice
5 decks
-
9
Isshin, Two Heavens as One
5 decks
-
10
Caesar, Legion's Emperor
4 decks
Card text
Silent Clearing
Land
Modern Horizons (MH1)
·
Rare
·
Illustrated by Seb McKinnon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.