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#19 in Orzhov Commander Staples
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Card Preview
Silent Clearing
Land
·
Modern Horizons (MH1)
Times Brought
238
Decks Running
118
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Silent Clearing
Land
Modern Horizons (MH1)
·
Rare
·
Illustrated by Seb McKinnon
Final zone distribution
49 instances4.1%
Library
67.3%
Battlefield
12.2%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
12 decks
-
2
Isshin, Two Heavens as One
6 decks
-
3
Atraxa, Praetors' Voice
5 decks
-
4
Betor, Ancestor's Voice
5 decks
-
5
Ezio Auditore da Firenze
5 decks
-
6
Y'shtola, Night's Blessed
5 decks
-
7
Ardbert, Warrior of Darkness
4 decks
-
8
Elas il-Kor, Sadistic Pilgrim
4 decks
-
9
Liesa, Shroud of Dusk
4 decks
-
10
Cecil, Dark Knight // Cecil, Redeemed Paladin
3 decks
The "good card" funnel
238 brought · 112 playersBrought to game
238
Ever drawn
47
Reached battlefield
38
Still on board at game end
33
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 26% of the time (n=34) , vs 23% when it never left the library (n=133).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -6.6pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
18%
T1
16%
T2
8%
T3
11%
T4
21%
T5
21%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
14
Cast same turn as drawn
54%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.