collections_bookmark Part of Edge of Eternities
Silverbluff Bridge card art
Live Play Data

Silverbluff Bridge

Artifact Land · Edge of Eternities Commander (EOC)
5%
Live Inclusion
Times Brought
1850
Decks Running
673
Median Cast Turn
4.0
Drawn → Played
71%
Format

First-cast turn

n=330
27%
T1
12%
T2
9%
T3
8%
T4
5%
T5
31%
T6-9
7%
T10+
Median 4.0 P25 1 · P75 7 · max 25
Cast same turn as drawn 58%

The "good card" funnel

1850 brought · 610 players
Brought to game
1850
Ever drawn
462
Reached battlefield
330
Still on board at game end
305

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.8pp

Players who cast this card win 28% of the time (n=301) , vs 22% when it never left the library (n=1171).

When players drew this card but left it in hand, they won 34% (n=117).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.0pp; 95% confidence interval +0.8pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

504 instances
2.2%
Library
60.5%
Battlefield
15.5%
Graveyard
4.6%
Exile

Commanders that played this card

in tracked games
Card text
Silverbluff Bridge card

Silverbluff Bridge

Artifact Land
This land enters tapped. Indestructible {T}: Add {U} or {R}.
Edge of Eternities Commander (EOC) · Common · Illustrated by Joseph Meehan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.