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Part of Edge of Eternities
Live Play Data
Silverbluff Bridge
Artifact Land
·
Edge of Eternities Commander (EOC)
5%
Live Inclusion
Times Brought
1850
Decks Running
673
Median Cast Turn
4.0
Drawn → Played
71%
Format
First-cast turn
n=330
27%
T1
12%
T2
9%
T3
8%
T4
5%
T5
31%
T6-9
7%
T10+
Median
4.0
P25
1
· P75
7
· max
25
Cast same turn as drawn
58%
The "good card" funnel
1850 brought · 610 playersBrought to game
1850
Ever drawn
462
Reached battlefield
330
Still on board at game end
305
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 28% of the time (n=301) , vs 22% when it never left the library (n=1171).
When players drew this card but left it in hand, they won 34% (n=117).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval +0.8pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
504 instances2.2%
Library
60.5%
Battlefield
15.5%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
105 decks
-
2
Kilo, Apogee Mind
88 decks
-
3
Tony Stark // The Invincible Iron Man
56 decks
-
4
Dr. Madison Li
41 decks
-
5
Breya, Etherium Shaper
29 decks
-
6
Urtet, Remnant of Memnarch
29 decks
-
7
Dr. Eggman
23 decks
-
8
Mishra, Eminent One
20 decks
-
9
Liberty Prime, Recharged
17 decks
-
10
Optimus Prime, Hero // Optimus Prime, Autobot Leader
17 decks
Card text
Silverbluff Bridge
Artifact Land
This land enters tapped.
Indestructible
: Add
or
.
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Joseph Meehan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.