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Part of Edge of Eternities
Live Play Data
Silverbluff Bridge
Artifact Land
·
Edge of Eternities Commander (EOC)
5%
Live Inclusion
Times Brought
1134
Decks Running
432
Median Cast Turn
4.0
Drawn → Played
68%
Format
First-cast turn
n=190
28%
T1
12%
T2
9%
T3
8%
T4
8%
T5
28%
T6-9
6%
T10+
Median
4.0
P25
1
· P75
6
· max
16
Cast same turn as drawn
57%
The "good card" funnel
1134 brought · 397 playersBrought to game
1134
Ever drawn
280
Reached battlefield
190
Still on board at game end
173
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.1pp
Players who cast this card win 31% of the time (n=176) , vs 23% when it never left the library (n=732).
When players drew this card but left it in hand, they won 39% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval +1.1pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
305 instances3.0%
Library
56.7%
Battlefield
16.1%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
67 decks
-
2
Kilo, Apogee Mind
63 decks
-
3
Tony Stark // The Invincible Iron Man
41 decks
-
4
Dr. Madison Li
28 decks
-
5
Urtet, Remnant of Memnarch
25 decks
-
6
Breya, Etherium Shaper
17 decks
-
7
Dr. Eggman
16 decks
-
8
Optimus Prime, Hero // Optimus Prime, Autobot Leader
13 decks
-
9
Mishra, Eminent One
12 decks
-
10
Liberty Prime, Recharged
11 decks
Card text
Silverbluff Bridge
Artifact Land
This land enters tapped.
Indestructible
: Add
or
.
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Joseph Meehan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.