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Singularity Rupture card art
Card Preview

Singularity Rupture

{3} {U} {B} {B} · Sorcery · Edge of Eternities (EOE)
1%
Decklist Inclusion
Times Brought
190
Decks Running
112
In Decks
820
Decklist Inclusion
1%
Format

Final zone distribution

52 instances
1.9%
Battlefield
59.6%
Graveyard
13.5%
Exile
25.0%
Hand

The "good card" funnel

193 brought · 101 players
Brought to game
193
Ever drawn
36
Reached battlefield
22
Still on board at game end
1
≥ -8.2pp

Players who cast this card win 34% of the time (n=19) , vs 20% when it never left the library (n=117).

Observed gap +13.8pp; 95% confidence interval -8.2pp to +35.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
5%
T3
9%
T4
9%
T5
50%
T6-9
27%
T10+
Median 8.0 P25 6 · P75 11 · max 20
On curve 45% (5 / 22 cast on T6) Cast same turn as drawn 32%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.