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Part of Starter Commander Decks
·
Instant
·
Ravnica Remastered (RVR)
Live Play Data
Sinister Sabotage
0%
Live Inclusion
Times Brought
326
Decks Running
146
Median Cast Turn
8
Drawn → Played
45%
Format
First-cast turn
n=35
0%
T1
0%
T2
0%
T3
3%
T4
3%
T5
63%
T6-9
31%
T10+
Median
8
P25
7
· P75
10
· max
13
On curve
0%
(0 / 35 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
326 brought · 136 playersBrought to game
326
Ever drawn
78
Reached battlefield
35
Still on board at game end
4
≥ +5.5pp
Players who cast this card win 42% of the time (n=35) , vs 20% when it never left the library (n=195).
When players drew this card but left it in hand, they won 22% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.1pp; 95% confidence interval +5.5pp to +38.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances3.3%
Library
4.4%
Battlefield
41.8%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Gisa and Geralf
43 decks
-
2
Denzilore Fatehold
12 decks
-
3
Mirko, Obsessive Theorist
11 decks
-
4
Baral, Chief of Compliance
8 decks
-
5
Wilhelt, the Rotcleaver
7 decks
-
6
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
5 decks
-
7
The Scarab God
4 decks
-
8
Ultimecia, Time Sorceress // Ultimecia, Omnipotent
4 decks
-
9
Matoya, Archon Elder
2 decks
-
10
Nashi, Searcher in the Dark
2 decks
Card text
Sinister Sabotage
Instant
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Ravnica Remastered (RVR)
·
Common
·
Illustrated by Mathias Kollros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.