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Sinister Sabotage card art
Live Play Data

Sinister Sabotage

{1} {U} {U} · Instant · Ravnica Remastered (RVR)
0%
Live Inclusion
Times Brought
192
Decks Running
90
Median Cast Turn
8.0
Drawn → Played
44%
Format

First-cast turn

n=22
0%
T1
0%
T2
0%
T3
0%
T4
5%
T5
82%
T6-9
14%
T10+
Median 8.0 P25 6 · P75 9 · max 11
On curve 0% (0 / 22 cast on T3) Cast same turn as drawn 14%

The "good card" funnel

192 brought · 83 players
Brought to game
192
Ever drawn
50
Reached battlefield
22
Still on board at game end
2
≥ -1.6pp

Players who cast this card win 40% of the time (n=22) , vs 19% when it never left the library (n=112).

When players drew this card but left it in hand, they won 25% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +20.3pp; 95% confidence interval -1.6pp to +42.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

57 instances
3.5%
Library
3.5%
Battlefield
47.4%
Graveyard
5.3%
Exile

Commanders that played this card

in tracked games
Card text
Sinister Sabotage card

Sinister Sabotage

{1} {U} {U}
Instant
Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Ravnica Remastered (RVR) · Common · Illustrated by Mathias Kollros

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.