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Part of Modern Horizons 3
Live Play Data
Sink into Stupor // Soporific Springs
Instant // Land
·
Modern Horizons 3 (MH3)
10%
Live Inclusion
Times Brought
6594
Decks Running
2963
Median Cast Turn
6.0
Drawn → Played
64%
Format
First-cast turn
n=1146
5%
T1
6%
T2
8%
T3
10%
T4
14%
T5
46%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
18
On curve
19%
(90 / 1146 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
6596 brought · 1919 playersBrought to game
6596
Ever drawn
1797
Reached battlefield
1146
Still on board at game end
478
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.4pp
Players who cast this card win 37% of the time (n=1042) , vs 26% when it never left the library (n=3940).
When players drew this card but left it in hand, they won 42% (n=588).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.4pp; 95% confidence interval +7.4pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2030 instances4.1%
Library
23.5%
Battlefield
39.4%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
148 decks
-
2
Vivi Ornitier
102 decks
-
3
Ms. Bumbleflower
62 decks
-
4
Kinnan, Bonder Prodigy
55 decks
-
5
Fire Lord Azula
50 decks
-
6
Yuriko, the Tiger's Shadow
47 decks
-
7
Jin Sakai, Ghost of Tsushima
43 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
42 decks
-
9
Whtz, the Bibliophile
37 decks
-
10
Tony Stark // The Invincible Iron Man
29 decks
Card text
Sink into Stupor
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand.
Soporific Springs
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Peter Polach
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.