collections_bookmark Part of Modern Horizons 3
Sink into Stupor // Soporific Springs card art
Live Play Data

Sink into Stupor // Soporific Springs

Instant // Land · Modern Horizons 3 (MH3)
9%
Live Inclusion
Times Brought
1532
Decks Running
774
Median Cast Turn
6.0
Drawn → Played
66%
Format

Found in 9% of tracked Commander decks, Sink into Stupor // Soporific Springs is cast 66% of the time when drawn, with a median first-cast turn of 6.0.

Sink into Stupor // Soporific Springs sits in 9% of the 8244 Commander decks tracked on Playgroup Live. That's a focused niche rather than a format staple, but the card's double-faced design earns it a distinct usage pattern: players can deploy the land face when the instant isn't needed, giving it a baseline floor that pure instants lack.

Of 424 instances drawn across 1358 tracked games, 66% reached the battlefield. Median first cast lands on turn 6.0, which runs later than its 3-mana cost would suggest. The hand-to-cast data shows a median delay of 1 turn between drawing and casting, and 37% of drawn copies are cast on the same turn they arrive. Players hold it, weighing the instant bounce against the land option.

The commander spread is wide. 566 distinct players have brought this card to a tracked game, and no single player accounts for more than a small share of observations. That breadth makes the data directionally reliable, even at this sample size.

At a glance
  • 9% of tracked Commander decks include this card
  • 66% of drawn copies are cast before the game ends
  • T6.0 median first-cast turn, later than its 3-mana cost
  • 37% of drawn copies cast on the same turn they were drawn
  • 566 distinct players have brought it to a tracked game
  • 23% of casts land exactly on curve at turn 3

First-cast turn

n=278
9%
T1
6%
T2
8%
T3
11%
T4
13%
T5
46%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 7 · max 14
On curve 23% (22 / 278 cast on T3) Cast same turn as drawn 37%

The "good card" funnel

1532 brought · 566 players
Brought to game
1532
Ever drawn
424
Reached battlefield
278
Still on board at game end
112
66%

Of 1532 instances brought to games, 424 were drawn, 278 of those were cast, and roughly 40% of cast copies finished on the battlefield, as expected for a permanent land face that can enter play.

≥ +0.6pp

Players who cast this card win 34% of the time (n=254) , vs 28% when it never left the library (n=907).

When players drew this card but left it in hand, they won 42% (n=135) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +6.6pp; 95% confidence interval +0.6pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

482 instances
4.4%
Library
23.2%
Battlefield
40.9%
Graveyard
8.1%
Exile

Most tracked instances end the game in the graveyard or on the battlefield, reflecting the instant and land faces both seeing active use rather than sitting unplayed in the library.

Commanders that played this card

in tracked games

The commander list is spread across a wide range of blue-inclusive strategies, with no single archetype dominating, which is consistent with this card slotting into any tempo-oriented blue shell.

Card text
Sink into Stupor // Soporific Springs card Sink into Stupor // Soporific Springs back face

Sink into Stupor

{1} {U} {U}
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand.

Soporific Springs

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {U}.
Modern Horizons 3 (MH3) · Uncommon · Illustrated by Peter Polach

Frequently Asked

How often is Sink into Stupor drawn and cast in a Commander game?
Across 1358 tracked multiplayer Commander games where the card was in the deck, it was drawn 28% of the time. That's consistent with a singleton in a 100-card deck. Of 424 instances that reached a player's hand, 66% were cast before the game ended. The remainder is largely a game-length effect or the player choosing to play the land face instead.
What turn does Sink into Stupor typically get cast?
Median first cast is turn 6.0, which trails the card's 3-mana cost by several turns. The distribution shows a cluster of early casts (turns 1-3, likely via ramp or keeping the land face open) and a heavier concentration between turns 5-8. Only 23% of casts land exactly on curve at turn 3. Players appear to hold the card until an opportune bounce target appears.
Does casting this card correlate with winning?
When cast, the win rate is 34% across 254 observations. When the card stays in the library the whole game, the win rate is 28%. The delta is a directional positive signal, but the confidence interval on this sample crosses zero, so treat it as early signal rather than a settled conclusion.
Is Sink into Stupor // Soporific Springs legal in Commander?
Yes. The card is legal and unrestricted in Commander. It is also legal in Legacy, Modern, Vintage, Historic, Timeless, Duel Commander, and several other formats. It is not legal in Standard, Pioneer, Pauper, or Pauper Commander.
Which commanders most commonly run this card?
In the Playgroup Live dataset, Y'shtola, Night's Blessed leads the list, followed by Vivi Ornitier and Ms. Bumbleflower. The commanders span multiple color identities that include blue, which is the card's only color requirement. The spread across commanders is wide, reflecting that the card fits any blue shell that values tempo and a land backup.
How concentrated is the data across players?
566 distinct players have contributed tracked games featuring this card. The single heaviest contributor accounts for roughly 28% of all instances, well below the 30% threshold that would raise concentration concerns. That spread means the behavioral patterns we see, cast timing, draw rate, and win correlation, reflect a broad sample of the player base rather than one prolific contributor's habits.