collections_bookmark Part of Reality Fracture
Skrelv's Hive card art
Live Play Data

Skrelv's Hive

{1} {W} · Enchantment · Reality Fracture Commander (FRC)
2%
Live Inclusion
Times Brought
1469
Decks Running
655
Median Cast Turn
4.0
Drawn → Played
68%
Format

First-cast turn

n=278
5%
T1
24%
T2
13%
T3
9%
T4
10%
T5
27%
T6-9
11%
T10+
Median 4.0 P25 2 · P75 7 · max 28
On curve 30% (68 / 278 cast on T2) Cast same turn as drawn 42%

The "good card" funnel

1469 brought · 585 players
Brought to game
1469
Ever drawn
410
Reached battlefield
278
Still on board at game end
195

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.2pp

Players who cast this card win 32% of the time (n=252) , vs 25% when it never left the library (n=891).

When players drew this card but left it in hand, they won 37% (n=116).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.2pp; 95% confidence interval +0.2pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

449 instances
11.1%
Library
43.4%
Battlefield
21.4%
Graveyard
3.8%
Exile
Card text
Skrelv's Hive card

Skrelv's Hive

{1} {W}
Enchantment
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Reality Fracture Commander (FRC) · Rare · Illustrated by Heonhwa

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.