Skull Prophet
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Skull Prophet
Final zone distribution
154 instancesCommanders that played this card
in tracked games-
1
Teval, the Balanced Scale
79 decks
-
2
The Mycotyrant
17 decks
-
3
Betor, Ancestor's Voice
15 decks
-
4
Nethroi, Apex of Death
12 decks
-
5
Muldrotha, the Gravetide
11 decks
-
6
Coram, the Undertaker
10 decks
-
7
Meren of Clan Nel Toth
9 decks
-
8
The Beamtown Bullies
7 decks
-
9
Disa the Restless
5 decks
-
10
Sidisi, Brood Tyrant
5 decks
The "good card" funnel
507 brought · 219 playersOnce cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=62) , vs 22% when it never left the library (n=256).
When players drew this card but left it in hand, they won 29% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval -0.5pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.