collections_bookmark
Part of Tarkir Dragonstorm
·
Creature — Human Druid
·
Tarkir: Dragonstorm Commander (TDC)
: Add
or
.
: Mill two cards. (Put the top two cards of your library into your graveyard.)
Live Play Data
Skull Prophet
4%
Live Inclusion
Times Brought
666
Decks Running
300
Median Cast Turn
5
Drawn → Played
70%
Format
First-cast turn
n=139
6%
T1
19%
T2
12%
T3
12%
T4
12%
T5
31%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
24%
(26 / 139 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
666 brought · 284 playersBrought to game
666
Ever drawn
198
Reached battlefield
139
Still on board at game end
71
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 27% of the time (n=128) , vs 20% when it never left the library (n=347).
When players drew this card but left it in hand, they won 23% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.9pp; 95% confidence interval -0.3pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
264 instances3.4%
Library
26.9%
Battlefield
44.7%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
111 decks
-
2
Betor, Ancestor's Voice
17 decks
-
3
The Beamtown Bullies
17 decks
-
4
The Mycotyrant
16 decks
-
5
Nethroi, Apex of Death
15 decks
-
6
Muldrotha, the Gravetide
10 decks
-
7
Sin, Spira's Punishment
8 decks
-
8
Winter, Cynical Opportunist
8 decks
-
9
Sidisi, Brood Tyrant
7 decks
-
10
The Master, Transcendent
7 decks
Card text
Skull Prophet
Creature — Human Druid
3 / 1
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Nils Hamm
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.