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Part of Bloomburrow
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Creature — Kor Spirit
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Secrets of Strixhaven Commander (SOC)
Card Preview
Skyclave Apparition
Times Brought
309
Decks Running
188
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Skyclave Apparition
Creature — Kor Spirit
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Donato Giancola
Final zone distribution
64 instances3.1%
Library
46.9%
Battlefield
28.1%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
64 decks
-
2
Zinnia, Valley's Voice
19 decks
-
3
Satya, Aetherflux Genius
11 decks
-
4
Elesh Norn, Mother of Machines
9 decks
-
5
Winota, Joiner of Forces
9 decks
-
6
Brago, King Eternal
5 decks
-
7
Arthur, Marigold Knight
4 decks
-
8
Ketramose, the New Dawn
4 decks
-
9
The Jolly Balloon Man
4 decks
-
10
Heliod, Sun-Crowned
3 decks
The "good card" funnel
311 brought · 173 playersBrought to game
311
Ever drawn
56
Reached battlefield
42
Still on board at game end
30
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 33% of the time (n=36) , vs 22% when it never left the library (n=190).
Observed gap +11.1pp; 95% confidence interval +2.5pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
5%
T1
14%
T2
14%
T3
14%
T4
19%
T5
26%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
33%
(6 / 42 cast on T3)
Cast same turn as drawn
29%
42 of 100 times cast
42%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.