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Live Play Data
Skycloud Expanse
Land
·
Star Trek Commander (TRC)
17%
Live Inclusion
Times Brought
5023
Decks Running
2254
Median Cast Turn
4
Drawn → Played
73%
Format
First-cast turn
n=971
8%
T1
17%
T2
15%
T3
11%
T4
10%
T5
28%
T6-9
10%
T10+
Median
4
P25
2
· P75
7
· max
20
Cast same turn as drawn
46%
The "good card" funnel
5027 brought · 1816 playersBrought to game
5027
Ever drawn
1323
Reached battlefield
971
Still on board at game end
910
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.6pp
Players who cast this card win 27% of the time (n=870) , vs 21% when it never left the library (n=3017).
When players drew this card but left it in hand, they won 27% (n=309).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval +3.6pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1447 instances3.0%
Library
62.9%
Battlefield
12.4%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
268 decks
-
2
Ms. Bumbleflower
212 decks
-
3
Tidus, Yuna's Guardian
169 decks
-
4
Inspirit, Flagship Vessel
94 decks
-
5
Zinnia, Valley's Voice
89 decks
-
6
Kilo, Apogee Mind
73 decks
-
7
Shiko and Narset, Unified
65 decks
-
8
Shorikai, Genesis Engine
58 decks
-
9
Marneus Calgar
52 decks
-
10
Inquisitor Greyfax
51 decks
Card text
Skycloud Expanse
Land
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Arthur Yuan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.