Live Play Data
Skyhunter Strike Force
1%
Live Inclusion
Times Brought
257
Decks Running
113
Median Cast Turn
5.0
Drawn → Played
78%
Format
First-cast turn
n=38
0%
T1
8%
T2
16%
T3
13%
T4
16%
T5
29%
T6-9
18%
T10+
Median
5.0
P25
4
· P75
8
· max
13
On curve
24%
(6 / 38 cast on T3)
Cast same turn as drawn
24%
The "good card" funnel
257 brought · 107 playersBrought to game
257
Ever drawn
49
Reached battlefield
38
Still on board at game end
20
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.0pp
Players who cast this card win 33% of the time (n=31) , vs 31% when it never left the library (n=167).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -15.0pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances1.8%
Library
35.7%
Battlefield
32.1%
Graveyard
17.9%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
21 decks
-
2
Isshin, Two Heavens as One
19 decks
-
3
Sidar Jabari of Zhalfir
13 decks
-
4
Tifa, Martial Artist
6 decks
-
5
Arahbo, Roar of the World
5 decks
-
6
Momo, Friendly Flier
4 decks
-
7
Niko, Light of Hope
4 decks
-
8
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
3 decks
-
9
Kutzil, Malamet Exemplar
3 decks
-
10
Marisi, Breaker of the Coil
3 decks
Card text
Skyhunter Strike Force
Creature — Cat Knight
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.
2 / 2
The List (PLST)
·
Rare
·
Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.