Card Preview
Skyhunter Strike Force
Times Brought
331
Decks Running
140
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Skyhunter Strike Force
Creature — Cat Knight
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.
2 / 2
The List (PLST)
·
Rare
·
Illustrated by Slawomir Maniak
Final zone distribution
57 instances1.8%
Library
45.6%
Battlefield
28.1%
Graveyard
1.8%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
51 decks
-
2
Isshin, Two Heavens as One
17 decks
-
3
Sidar Jabari of Zhalfir
13 decks
-
4
Arahbo, Roar of the World
8 decks
-
5
Dion, Bahamut's Dominant // Bahamut, Warden of Light
4 decks
-
6
Niko, Light of Hope
4 decks
-
7
Tifa, Martial Artist
4 decks
-
8
Arahbo, the First Fang
3 decks
-
9
Duskana, the Rage Mother
3 decks
-
10
Kudo, King Among Bears
3 decks
The "good card" funnel
331 brought · 132 playersBrought to game
331
Ever drawn
52
Reached battlefield
39
Still on board at game end
26
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 34% of the time (n=34) , vs 26% when it never left the library (n=216).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.9pp; 95% confidence interval -0.8pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
0%
T1
8%
T2
13%
T3
18%
T4
8%
T5
51%
T6-9
3%
T10+
Median
6
P25
4
· P75
7
· max
13
On curve
21%
(5 / 39 cast on T3)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.