collections_bookmark
Part of Commander Masters
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Skyshroud Claim
4%
Decklist Inclusion
Times Brought
391
Decks Running
214
In Decks
2286
Decklist Inclusion
4%
Format
Final zone distribution
110 instances1.8%
Library
61.8%
Graveyard
10.9%
Exile
25.5%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
15 decks
-
2
Gishath, Sun's Avatar
12 decks
-
3
The Ur-Dragon
12 decks
-
4
Quandrix, the Proof
8 decks
-
5
Pantlaza, Sun-Favored
6 decks
-
6
The Unbeatable Squirrel Girl
5 decks
-
7
Aesi, Tyrant of Gyre Strait
4 decks
-
8
Esika, God of the Tree // The Prismatic Bridge
4 decks
-
9
Tifa Lockhart
4 decks
-
10
Avatar Aang // Aang, Master of Elements
3 decks
The "good card" funnel
397 brought · 184 playersBrought to game
397
Ever drawn
97
Reached battlefield
68
Still on board at game end
0
≥ -5.4pp
Players who cast this card win 32% of the time (n=67) , vs 26% when it never left the library (n=272).
When players drew this card but left it in hand, they won 30% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.7pp; 95% confidence interval -5.4pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=68
3%
T1
7%
T2
22%
T3
12%
T4
21%
T5
29%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
6
· max
12
On curve
44%
(8 / 68 cast on T4)
Cast same turn as drawn
34%
68 of 100 times cast
68%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.