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Part of Commander Masters
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Skyshroud Claim
4%
Decklist Inclusion
Times Brought
543
Decks Running
286
In Decks
2571
Decklist Inclusion
4%
Format
Final zone distribution
154 instances1.9%
Library
59.7%
Graveyard
11.7%
Exile
26.6%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
22 decks
-
2
The Ur-Dragon
16 decks
-
3
Gishath, Sun's Avatar
15 decks
-
4
Pantlaza, Sun-Favored
9 decks
-
5
Quandrix, the Proof
8 decks
-
6
The Unbeatable Squirrel Girl
6 decks
-
7
Aesi, Tyrant of Gyre Strait
5 decks
-
8
Esika, God of the Tree // The Prismatic Bridge
5 decks
-
9
Maelstrom Wanderer
5 decks
-
10
Tifa Lockhart
5 decks
The "good card" funnel
549 brought · 246 playersBrought to game
549
Ever drawn
139
Reached battlefield
94
Still on board at game end
0
≥ -1.5pp
Players who cast this card win 33% of the time (n=93) , vs 25% when it never left the library (n=370).
When players drew this card but left it in hand, they won 29% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.0pp; 95% confidence interval -1.5pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=94
2%
T1
6%
T2
19%
T3
14%
T4
19%
T5
32%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
6
· max
12
On curve
41%
(13 / 94 cast on T4)
Cast same turn as drawn
38%
94 of 100 times cast
94%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.