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Part of Commander Masters
·
Sorcery
·
Edge of Eternities Commander (EOC)
Live Play Data
Skyshroud Claim
8%
Live Inclusion
Times Brought
1712
Decks Running
802
Median Cast Turn
5
Drawn → Played
65%
Format
First-cast turn
n=267
2%
T1
6%
T2
14%
T3
20%
T4
15%
T5
35%
T6-9
8%
T10+
Median
5
P25
4
· P75
7
· max
13
On curve
42%
(53 / 267 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
1718 brought · 635 playersBrought to game
1718
Ever drawn
410
Reached battlefield
267
Still on board at game end
4
≥ +2.4pp
Players who cast this card win 34% of the time (n=242) , vs 26% when it never left the library (n=1097).
When players drew this card but left it in hand, they won 27% (n=127).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval +2.4pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
464 instances2.8%
Library
0.9%
Battlefield
61.0%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
70 decks
-
2
Gishath, Sun's Avatar
47 decks
-
3
The Ur-Dragon
32 decks
-
4
Tifa Lockhart
20 decks
-
5
Pantlaza, Sun-Favored
17 decks
-
6
Quandrix, the Proof
14 decks
-
7
The Unbeatable Squirrel Girl
14 decks
-
8
Ureni of the Unwritten
13 decks
-
9
Maelstrom Wanderer
12 decks
-
10
Aesi, Tyrant of Gyre Strait
10 decks
Card text
Skyshroud Claim
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Anna Steinbauer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.