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Part of Commander Masters
·
Sorcery
·
Edge of Eternities Commander (EOC)
Live Play Data
Skyshroud Claim
8%
Live Inclusion
Times Brought
3733
Decks Running
1608
Median Cast Turn
5
Drawn → Played
67%
Format
First-cast turn
n=591
1%
T1
6%
T2
16%
T3
22%
T4
17%
T5
31%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
14
On curve
45%
(128 / 591 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
3740 brought · 1236 playersBrought to game
3740
Ever drawn
879
Reached battlefield
591
Still on board at game end
11
≥ +4.5pp
Players who cast this card win 36% of the time (n=543) , vs 27% when it never left the library (n=2398).
When players drew this card but left it in hand, they won 27% (n=252).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval +4.5pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1009 instances4.6%
Library
1.1%
Battlefield
61.8%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
131 decks
-
2
Gishath, Sun's Avatar
83 decks
-
3
The Ur-Dragon
53 decks
-
4
Tifa Lockhart
35 decks
-
5
Pantlaza, Sun-Favored
34 decks
-
6
Ureni of the Unwritten
30 decks
-
7
Szarel, Genesis Shepherd
23 decks
-
8
Raph & Mikey, Troublemakers
22 decks
-
9
Imoti, Celebrant of Bounty
21 decks
-
10
Ruby, Daring Tracker
21 decks
Card text
Skyshroud Claim
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Anna Steinbauer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.