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Part of Commander Masters
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Skyshroud Claim
Times Brought
840
Decks Running
420
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
190 instances2.6%
Library
2.6%
Battlefield
62.6%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
37 decks
-
2
Gishath, Sun's Avatar
25 decks
-
3
The Ur-Dragon
22 decks
-
4
Pantlaza, Sun-Favored
14 decks
-
5
Tifa Lockhart
14 decks
-
6
Szarel, Genesis Shepherd
12 decks
-
7
The First Sliver
7 decks
-
8
Aesi, Tyrant of Gyre Strait
6 decks
-
9
Omnath, Locus of Rage
6 decks
-
10
Quandrix, the Proof
6 decks
The "good card" funnel
841 brought · 346 playersBrought to game
841
Ever drawn
176
Reached battlefield
112
Still on board at game end
5
≥ +0.7pp
Players who cast this card win 31% of the time (n=100) , vs 25% when it never left the library (n=541).
When players drew this card but left it in hand, they won 25% (n=53) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.8pp; 95% confidence interval +0.7pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=112
3%
T1
4%
T2
18%
T3
21%
T4
19%
T5
32%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
7
· max
18
On curve
45%
(23 / 112 cast on T4)
Cast same turn as drawn
33%
1056 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.