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Part of Murders at Karlov Manor
·
Sorcery
·
Murders at Karlov Manor (MKM)
Card Preview
Slime Against Humanity
Times Brought
73
Decks Running
33
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Slime Against Humanity
Sorcery
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.
Murders at Karlov Manor (MKM)
·
Common
·
Illustrated by Brent Hollowell
Final zone distribution
315 instances0.6%
Library
1.9%
Battlefield
58.7%
Graveyard
22.9%
Exile
Commanders that played this card
in tracked games-
1
Aeve, Progenitor Ooze
8 decks
-
2
Uugguu, the Omniplasm
5 decks
-
3
Flubs, the Fool
4 decks
-
4
Adrix and Nev, Twincasters
3 decks
-
5
Umori, the Collector
3 decks
-
6
Mimeoplasm, Revered One
2 decks
-
7
Slurrk, All-Ingesting
2 decks
-
8
Alena, Kessig Trapper
1 decks
-
9
Bristly Bill, Spine Sower
1 decks
-
10
Esika's Chariot
1 decks
The "good card" funnel
1401 brought · 34 playersBrought to game
1401
Ever drawn
242
Reached battlefield
167
Still on board at game end
6
≥ -11.5pp
Players who cast this card win 24% of the time (n=36) , vs 21% when it never left the library (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -11.5pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=167
1%
T1
8%
T2
10%
T3
17%
T4
17%
T5
47%
T6-9
1%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
19%
(17 / 167 cast on T3)
Cast same turn as drawn
35%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.