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Part of Commander Masters
·
Legendary Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Sliver Hivelord
1%
Decklist Inclusion
Times Brought
180
Decks Running
98
In Decks
675
Decklist Inclusion
1%
Format
Card text
Sliver Hivelord
Legendary Creature — Sliver
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
5 / 5
Commander Masters (CMM)
·
Mythic
·
Illustrated by Aleksi Briclot
Final zone distribution
62 instances6.5%
Library
48.4%
Battlefield
12.9%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
44 decks
-
2
Sliver Overlord
23 decks
-
3
Sliver Gravemother
10 decks
-
4
Sliver Hivelord
9 decks
-
5
Morophon, the Boundless
5 decks
-
6
Slivdrazi Monstrosity
2 decks
-
7
Sliver Queen
2 decks
-
8
Rukarumel, Biologist
1 decks
-
9
The Ur-Dragon
1 decks
-
10
Tom Bombadil
1 decks
The "good card" funnel
180 brought · 93 playersBrought to game
180
Ever drawn
47
Reached battlefield
35
Still on board at game end
30
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.1pp
Players who cast this card win 30% of the time (n=31) , vs 24% when it never left the library (n=108).
Observed gap +6.2pp; 95% confidence interval -10.1pp to +22.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
3%
T1
0%
T2
6%
T3
6%
T4
23%
T5
54%
T6-9
9%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
37%
(8 / 35 cast on T5)
Cast same turn as drawn
41%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.