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Part of Commander Masters
·
Legendary Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Sliver Hivelord
7%
Live Inclusion
Times Brought
528
Decks Running
245
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=143
1%
T1
0%
T2
3%
T3
12%
T4
22%
T5
51%
T6-9
10%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
38%
(32 / 143 cast on T5)
Cast same turn as drawn
44%
The "good card" funnel
529 brought · 230 playersBrought to game
529
Ever drawn
145
Reached battlefield
108
Still on board at game end
76
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 33% of the time (n=94) , vs 23% when it never left the library (n=315).
When players drew this card but left it in hand, they won 11% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.2pp; 95% confidence interval +0.6pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
164 instances8.5%
Library
46.3%
Battlefield
14.6%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
130 decks
-
2
Sliver Overlord
59 decks
-
3
Morophon, the Boundless
20 decks
-
4
Sliver Gravemother
17 decks
-
5
Rukarumel, Biologist
4 decks
-
6
Slivdrazi Monstrosity
4 decks
-
7
Sliver Queen
4 decks
-
8
Princess Twilight Sparkle
2 decks
-
9
Sliver Legion
2 decks
-
10
The Ur-Dragon
2 decks
Card text
Sliver Hivelord
Legendary Creature — Sliver
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
5 / 5
Commander Masters (CMM)
·
Mythic
·
Illustrated by Aleksi Briclot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.