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Part of Commander Masters
·
Legendary Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Sliver Hivelord
Times Brought
180
Decks Running
108
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sliver Hivelord
Legendary Creature — Sliver
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
5 / 5
Commander Masters (CMM)
·
Mythic
·
Illustrated by Aleksi Briclot
Final zone distribution
65 instances3.1%
Library
66.2%
Battlefield
3.1%
Graveyard
1.5%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
51 decks
-
2
Sliver Overlord
21 decks
-
3
Sliver Hivelord
16 decks
-
4
Morophon, the Boundless
7 decks
-
5
Sliver Gravemother
7 decks
-
6
Sliver Queen
3 decks
-
7
Rukarumel, Biologist
2 decks
-
8
Slivdrazi Monstrosity
1 decks
The "good card" funnel
180 brought · 104 playersBrought to game
180
Ever drawn
46
Reached battlefield
38
Still on board at game end
43
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 33% of the time (n=30) , vs 24% when it never left the library (n=97).
Observed gap +8.5pp; 95% confidence interval -1.2pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
0%
T1
0%
T2
3%
T3
8%
T4
11%
T5
66%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
21%
(4 / 38 cast on T5)
Cast same turn as drawn
47%
38 of 100 times cast
38%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.