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Part of Lorwyn Eclipsed
·
Creature — Elemental Shaman
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Lorwyn Eclipsed Commander (ECC)
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Live Play Data
Smokebraider
1%
Live Inclusion
Times Brought
555
Decks Running
232
Median Cast Turn
5.0
Drawn → Played
79%
Format
First-cast turn
n=138
12%
T1
17%
T2
9%
T3
10%
T4
6%
T5
37%
T6-9
9%
T10+
Median
5.0
P25
2
· P75
7
· max
15
On curve
28%
(23 / 138 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
555 brought · 210 playersBrought to game
555
Ever drawn
175
Reached battlefield
138
Still on board at game end
69
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.4pp
Players who cast this card win 35% of the time (n=127) , vs 20% when it never left the library (n=292).
When players drew this card but left it in hand, they won 27% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.0pp; 95% confidence interval +6.4pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
194 instances2.6%
Library
35.6%
Battlefield
36.6%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
185 decks
-
2
Pako, Arcane Retriever
13 decks
-
3
Mass of Mysteries
12 decks
-
4
Horde of Notions
6 decks
-
5
Ashling the Pilgrim
3 decks
-
6
Omnath, Locus of Rage
3 decks
-
7
Animar, Soul of Elements
2 decks
-
8
Omnath, Locus of the Roil
2 decks
-
9
Ashling, Flame Dancer
1 decks
-
10
Eris, Roar of the Storm
1 decks
Card text
Smokebraider
Creature — Elemental Shaman
1 / 1
Lorwyn Eclipsed Commander (ECC)
·
Common
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Illustrated by Anthony S. Waters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.