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Part of Modern Horizons 3
·
Creature — Eldrazi Turtle
·
Modern Horizons 3 (MH3)
Card Preview
Snapping Voidcraw
Times Brought
339
Decks Running
137
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Snapping Voidcraw
Creature — Eldrazi Turtle
Devoid (This card has no color.)
: Add 
.

,
: Draw a card.
1 / 3
Modern Horizons 3 (MH3)
·
Common
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Illustrated by Camille Alquier
Final zone distribution
65 instances63.1%
Battlefield
15.4%
Graveyard
3.1%
Exile
18.5%
Hand
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
109 decks
-
2
Azlask, the Swelling Scourge
9 decks
-
3
Animar, Soul of Elements
6 decks
-
4
Archelos, Lagoon Mystic
2 decks
-
5
Aloy, Savior of Meridian
1 decks
-
6
Gandalf, Westward Voyager
1 decks
-
7
Garth One-Eye
1 decks
-
8
Imoti, Celebrant of Bounty
1 decks
-
9
Kinnan, Bonder Prodigy
1 decks
-
10
Koma, World-Eater
1 decks
The "good card" funnel
339 brought · 132 playersBrought to game
339
Ever drawn
62
Reached battlefield
47
Still on board at game end
41
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.0pp
Players who cast this card win 19% of the time (n=35) , vs 24% when it never left the library (n=198).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.4pp; 95% confidence interval -14.0pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
2%
T1
6%
T2
21%
T3
23%
T4
6%
T5
32%
T6-9
9%
T10+
Median
4
P25
3
· P75
7
· max
12
On curve
30%
(10 / 47 cast on T3)
Cast same turn as drawn
19%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.