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Part of Modern Horizons 3
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Creature — Eldrazi Turtle
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Modern Horizons 3 (MH3)
Live Play Data
Snapping Voidcraw
1%
Live Inclusion
Times Brought
309
Decks Running
166
Median Cast Turn
5.5
Drawn → Played
64%
Format
First-cast turn
n=52
0%
T1
8%
T2
12%
T3
17%
T4
13%
T5
42%
T6-9
8%
T10+
Median
5.5
P25
4
· P75
7
· max
12
On curve
19%
(6 / 52 cast on T3)
Cast same turn as drawn
44%
The "good card" funnel
309 brought · 157 playersBrought to game
309
Ever drawn
81
Reached battlefield
52
Still on board at game end
33
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.6pp
Players who cast this card win 24% of the time (n=45) , vs 24% when it never left the library (n=170).
When players drew this card but left it in hand, they won 25% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -13.6pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
85 instances2.4%
Library
38.8%
Battlefield
28.2%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
122 decks
-
2
Azlask, the Swelling Scourge
17 decks
-
3
Animar, Soul of Elements
5 decks
-
4
Imoti, Celebrant of Bounty
5 decks
-
5
Archelos, Lagoon Mystic
2 decks
-
6
The Pride of Hull Clade
2 decks
- 7 Dawnsire, Sunstar Dreadnought 1 decks
-
8
Gandalf, Westward Voyager
1 decks
-
9
Kinnan, Bonder Prodigy
1 decks
-
10
Kruphix, God of Horizons
1 decks
Card text
Snapping Voidcraw
Creature — Eldrazi Turtle
Devoid (This card has no color.)
: Add 
.

,
: Draw a card.
1 / 3
Modern Horizons 3 (MH3)
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Common
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Illustrated by Camille Alquier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.