Live Play Data
Sneak Attack
2%
Live Inclusion
Times Brought
338
Decks Running
170
Median Cast Turn
6
Drawn → Played
73%
Format
First-cast turn
n=47
0%
T1
6%
T2
9%
T3
21%
T4
13%
T5
47%
T6-9
4%
T10+
Median
6
P25
4
· P75
7
· max
16
On curve
36%
(10 / 47 cast on T4)
Cast same turn as drawn
20%
The "good card" funnel
338 brought · 164 playersBrought to game
338
Ever drawn
64
Reached battlefield
47
Still on board at game end
30
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 34% of the time (n=43) , vs 21% when it never left the library (n=224).
When players drew this card but left it in hand, they won 30% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval -0.8pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances5.0%
Library
37.5%
Battlefield
33.8%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Miirym, Sentinel Wyrm
10 decks
-
2
Obeka, Brute Chronologist
10 decks
-
3
Pantlaza, Sun-Favored
10 decks
-
4
Eddie Brock // Venom, Lethal Protector
8 decks
-
5
Kaalia of the Vast
8 decks
-
6
The Ur-Dragon
7 decks
-
7
Purphoros, Bronze-Blooded
6 decks
-
8
Tannuk, Steadfast Second
6 decks
-
9
Ashling, the Limitless
5 decks
-
10
Brion Stoutarm
5 decks
Card text
Sneak Attack
Enchantment
Dominaria Remastered (DMR)
·
Mythic
·
Illustrated by Jerry Tiritilli
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.