Sneak Attack card art
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Sneak Attack

{3} {R} · Enchantment · Dominaria Remastered (DMR)
Times Brought
255
Decks Running
121
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sneak Attack card

Sneak Attack

{3} {R}
Enchantment
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Dominaria Remastered (DMR) · Mythic · Illustrated by Jerry Tiritilli

Final zone distribution

49 instances
6.1%
Library
34.7%
Battlefield
22.4%
Graveyard
36.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

256 brought · 111 players
Brought to game
256
Ever drawn
46
Reached battlefield
24
Still on board at game end
17

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.3pp

Players who cast this card win 34% of the time (n=20) , vs 21% when it never left the library (n=152).

When players drew this card but left it in hand, they won 15% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.2pp; 95% confidence interval +2.3pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
13%
T1
0%
T2
4%
T3
33%
T4
8%
T5
38%
T6-9
4%
T10+
Median 4.5 P25 4 · P75 7 · max 11
On curve 50% (8 / 24 cast on T4) Cast same turn as drawn 39%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.