Card Preview
Sokenzan, Crucible of Defiance
Legendary Land
·
Kamigawa: Neon Dynasty (NEO)
Times Brought
159
Decks Running
108
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
43 instances2.3%
Library
58.1%
Battlefield
20.9%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
6 decks
-
2
Dihada, Binder of Wills
4 decks
-
3
Sonic the Hedgehog
4 decks
-
4
Arabella, Abandoned Doll
3 decks
-
5
Aziza, Mage Tower Captain
3 decks
-
6
Baylen, the Haymaker
3 decks
-
7
Ognis, the Dragon's Lash
3 decks
-
8
Yoshimaru, Ever Faithful
3 decks
-
9
Akul the Unrepentant
2 decks
-
10
Brothers Yamazaki
2 decks
The "good card" funnel
161 brought · 93 playersBrought to game
161
Ever drawn
38
Reached battlefield
31
Still on board at game end
25
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.9pp
Players who cast this card win 24% of the time (n=28) , vs 26% when it never left the library (n=101).
Observed gap -1.9pp; 95% confidence interval -11.9pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
10%
T1
23%
T2
13%
T3
16%
T4
6%
T5
29%
T6-9
3%
T10+
Median
4
P25
2
· P75
7
· max
11
Cast same turn as drawn
35%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.