Card Preview
Solve the Equation
1%
Decklist Inclusion
Times Brought
440
Decks Running
216
In Decks
1553
Decklist Inclusion
1%
Format
Card text
Solve the Equation
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Strixhaven: School of Mages (STX)
·
Uncommon
·
Illustrated by Lie Setiawan
Final zone distribution
139 instances5.0%
Library
3.6%
Battlefield
54.7%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Prismari, the Inspiration
10 decks
-
2
Urza, Lord High Artificer
10 decks
-
3
Vivi Ornitier
10 decks
-
4
Baral, Chief of Compliance
7 decks
-
5
Codie, Vociferous Codex
7 decks
-
6
Magnus the Red
6 decks
-
7
Fire Lord Azula
4 decks
-
8
Hope Estheim
4 decks
-
9
Kynaios and Tiro of Meletis
4 decks
-
10
Stella Lee, Wild Card
4 decks
The "good card" funnel
441 brought · 185 playersBrought to game
441
Ever drawn
127
Reached battlefield
76
Still on board at game end
5
≥ +2.1pp
Players who cast this card win 38% of the time (n=68) , vs 24% when it never left the library (n=259).
When players drew this card but left it in hand, they won 34% (n=48) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.7pp; 95% confidence interval +2.1pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=76
0%
T1
0%
T2
16%
T3
11%
T4
14%
T5
45%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
8
· max
23
On curve
16%
(12 / 76 cast on T3)
Cast same turn as drawn
21%
76 of 100 times cast
76%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.