Solve the Equation card art
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Solve the Equation

{2} {U} · Sorcery · Strixhaven: School of Mages (STX)
Times Brought
511
Decks Running
264
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Solve the Equation card

Solve the Equation

{2} {U}
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Strixhaven: School of Mages (STX) · Uncommon · Illustrated by Lie Setiawan

Final zone distribution

130 instances
2.3%
Library
5.4%
Battlefield
54.6%
Graveyard
11.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

511 brought · 237 players
Brought to game
511
Ever drawn
116
Reached battlefield
65
Still on board at game end
7
≥ +2.8pp

Players who cast this card win 31% of the time (n=54) , vs 21% when it never left the library (n=294).

When players drew this card but left it in hand, they won 26% (n=43).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.8pp; 95% confidence interval +2.8pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=65
2%
T1
14%
T2
6%
T3
11%
T4
20%
T5
35%
T6-9
12%
T10+
Median 5 P25 4 · P75 8 · max 13
On curve 22% (4 / 65 cast on T3) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.