Live Play Data
Soulfire Eruption
0%
Live Inclusion
Times Brought
163
Decks Running
70
Median Cast Turn
6.0
Drawn → Played
61%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
5%
T4
18%
T5
59%
T6-9
18%
T10+
Median
6.0
P25
6
· P75
8
· max
11
On curve
82%
(0 / 22 cast on T9)
The "good card" funnel
163 brought · 67 playersBrought to game
163
Ever drawn
36
Reached battlefield
22
Still on board at game end
1
≥ +5.6pp
Players who cast this card win 55% of the time (n=20) , vs 25% when it never left the library (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +30.0pp; 95% confidence interval +5.6pp to +54.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances10.0%
Library
2.5%
Battlefield
47.5%
Graveyard
17.5%
Exile
Commanders that played this card
in tracked games-
1
Lorehold, the Historian
22 decks
-
2
Ashling, Rekindled // Ashling, Rimebound
9 decks
-
3
Hinata, Dawn-Crowned
4 decks
-
4
Raggadragga, Goreguts Boss
4 decks
-
5
Cormela, Glamour Thief
3 decks
-
6
Radha, Heir to Keld
3 decks
-
7
Vial Smasher the Fierce
3 decks
-
8
Averna, the Chaos Bloom
1 decks
-
9
Codie, Vociferous Codex
1 decks
-
10
Dr. Eggman
1 decks
Card text
Soulfire Eruption
Sorcery
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Commander Legends (CMR)
·
Mythic
·
Illustrated by Andrey Kuzinskiy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.