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South Wind Avatar card art
Live Play Data

South Wind Avatar

{3} {B} · Creature — Snake Spirit Avatar · Teenage Mutant Ninja Turtles (TMT)
1%
Live Inclusion
Times Brought
323
Decks Running
143
Median Cast Turn
7.0
Drawn → Played
75%
Format

First-cast turn

n=62
0%
T1
2%
T2
5%
T3
8%
T4
13%
T5
61%
T6-9
11%
T10+
Median 7.0 P25 5 · P75 8 · max 16
On curve 15% (5 / 62 cast on T4) Cast same turn as drawn 30%

The "good card" funnel

323 brought · 130 players
Brought to game
323
Ever drawn
83
Reached battlefield
62
Still on board at game end
35

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.3pp

Players who cast this card win 37% of the time (n=55) , vs 24% when it never left the library (n=193).

When players drew this card but left it in hand, they won 10% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.4pp; 95% confidence interval -0.3pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

91 instances
3.3%
Library
38.5%
Battlefield
28.6%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
South Wind Avatar card

South Wind Avatar

{3} {B}
Creature — Snake Spirit Avatar
Deathtouch Whenever another creature you control dies, you gain life equal to its toughness. Whenever you gain life, each opponent loses 1 life.
3 / 4
Teenage Mutant Ninja Turtles (TMT) · Rare · Illustrated by InHyuk Lee

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.